How to Increase Housing in Civilization 6

The developers of the Civilization franchise have invested too much in it; thus, the result is upfront. Civilization 6 is yet the best video game of the franchise, and after it obtained a massive acclaim, the franchise owner has also understood this fact. This is the primary reason why they haven’t brought a new version of the game even after four years of its release. They keep on adding unique aspects and perks to the game, which is quite likened by the gamers as well.

Most of the players are now quite familiar with almost every aspect of the game; however, those who didn’t need to know about one of its most prominent elements; Housing. The game requires gamers to control the population of the city, and each native must have shelter. Thus, gamers must build new Housing to overcome the impact of population growth. In this article, we are going to brief the players about the Housing aspect of Civilization 6. Alongside this, we are also going to provide them a piece of information on ways to increase the Housing in Civilization 6 through a workaround.

How to Increase Housing

Before proceeding to the process of increasing Housing in Civilization 6, let us first brief the gamers about fundamental prerequisites that need to be fulfilled before putting the foundation stone of the Housing. Water is one of those basic needs, and thus, the gamers have to keep one thing in their mind, which is to build Housing near an excellent freshwater resource. Once the players have put the foundation stone of the Housing near a water source, they will get a bonus point. However, the bonus points numbers are mainly relying on water resources.

If the gamers select the Housing location near the Sea, they will get+3 points, whereas Housing adjacent to the freshwater resource will grant them + 5 bonus points. Although it is not mandatory to build the Housing near water bodies, thus in such cases, the gamers will get only +2 bonus points. However, it will undoubtedly be going to create a lot of problems for Housing in the future. Several veteran players who have mastered the aspects and perks of Civilization 6 have shown everyone their determination to place Housing far from the water bodies. However, they have also crafted water sources through canals or river, which is somehow considered as the best Housing work appears to be possible in Civilization 6.

Housing Score

Afterward, the gamers have successfully selected the Housing location; then, they need to maintain its Housing score. Although it seems to be quite an easy task to do, in reality, it’s not. The only way to maintain the Housing score is to keep it above the population of the Housing. Although there are numerous ways to increase the Housing score, and for that, gamers have to unlock several Civics and technology trees. Below we have discussed all of them.

Building

  1. The gamers have to build Sewers in the Industrial area, and they will get +2 Housing points.

  2. The players have to build University and its campus in the Medieval era, and they will get +1 Housing points.

  3. The gamers have to build Religious buildings and pagoda, and they will get +1 Housing points.

  4. The players have to build Harbor and Lighthouse in the Classic era and get +3 Housing points.

  5. The gamers have to build Encampment and barracks in the Ancient era, and they will get +1 Housing points.

  6. The players have to build Granary in the Ancient era, and they will get +2 Housing points.

Districts

  1. Players need to build a Neighborhood district in the industrial area, and it will give them from +2 to +6 points.

  2. Gamers have to build a Dam in the Medieval era, and it will give them +3 Housing points.

  3. Players have to create an Aqueduct district in the Classic era, and it will give them +2 Housing points.

Improvements

  1. Gamers have to make a rare improvement in Housing that has never happened before.

  2. Players have to improve the Seastead in the information era, and it will be rewarded with + 2 Housing points.

  3. Gamers have to improve Camo, Plantation, Pasture, and Farm, and it will be rewarded with +1 Housing Point.

Wonders

  1. Players have to build Angkor Wat in the Medieval era, and it will give them a +1 Housing point.

  2. Gamers have to build the Temple of Artemis in the Ancient era, giving them a +3 Housing point.

  3. Players have to build Hanging Gardens in the Ancient era, giving them a +2 Housing point.

  4. Gamers have to build Great Bath in the Ancient era, giving them a +3 Housing point.

Policies

  1. Players have to include a Collectivism policy in the Modern era, and they will be rewarded with +2 Housing points.

  2. Gamers need to introduce a New Deal Policy in the Modern era, and it will get them + 4 Housing points.

  3. Players have to include a Medina Quarter policy in the Medieval era, and they will be rewarded with +2 Housing points.

  4. Gamers need to introduce a Civil Prestige Policy in the Medieval era, and it will get them + 2 Housing points.

  5. Players have to include an Insulae policy in the Classical era, and they will be rewarded with +1 Housing points.


Source URL - How to Increase Housing in Civilization 6

Comments

Popular posts from this blog

How to Fix Picture-in-Picture Mode Not Working in iOS 14 Safari

Fix the Google Drive Issues

Top Photo Editing Tools for Chromebook